UI/UX DESIGN SPRINT

From concept to user-tested prototype —
dev-ready when you are.

Validate the idea with real users before you commit engineering resources. Walk away with a tested prototype and clear next steps.

0 wk
Timeline
$0–30K
Investment
0–20
Users Tested
Prototype + Report
You'll Receive

WHAT THIS ENGAGEMENT IS

From concept to clickable, testable prototype.

We take your concept — whether it's a new product, a new feature, or a major redesign — and turn it into a high-fidelity, interactive prototype that gets put in front of real users.

In ~4 weeks, you'll know whether the idea holds up, where it breaks down, and what to build first. The output isn't a slide deck or a set of wireframes — it's a clickable prototype your team can build from and a validation report that tells you exactly what users thought.

Perfect for: Teams about to invest significant engineering resources who want validation first. Internal disagreement about what to build. Investor pitches that need something tangible. Products with usability issues that need redesigning.

How We Work

How It Works

01

Align & Discover

Week 1

We get everyone on the same page about what problem we're solving, who we're solving it for, and what success looks like. Kickoff workshop to map the user journey, identify assumptions, review existing research, and define what we need to learn from testing.

Half-day kickoff workshop
User journey map and assumption inventory
Test plan and success criteria
02

Explore & Design

Week 2

We generate multiple design directions — not one concept, but several. AI-assisted tooling lets us explore a wider range of ideas in less time. We review directions together and converge on the strongest approach.

60-minute review session
Quick feedback cycles (same-day)
Converged design direction
03

Prototype

Week 3

We build a high-fidelity, clickable prototype in Figma. This isn't wireframes — it looks and feels like real software. Realistic enough that test users won't know it's not built yet.

Content inputs and brand assets
High-fidelity clickable Figma prototype
04

Test & Deliver

Week 4

We put the prototype in front of 5–20 real users and watch what happens. Where do they hesitate? Where do they get confused? Where do they light up? We capture everything, compile the findings, and deliver the complete package with dev-ready specifications.

Help identifying test participants
Validation report with findings
Dev-ready specifications and handoff

What You Walk Away With

01
PROTOTYPE

Interactive Prototype

A high-fidelity, clickable model in Figma with realistic navigation, states, and interactions. Good enough to demo to investors, test with users, or hand to engineers. You'll use it for stakeholder buy-in, user testing, and engineering scoping.

02
VALIDATION

Validation Report

Structured findings from user testing: what resonated, what confused, what needs to change, and what to prioritize. Includes session notes and key moments. You'll use it for go/no-go decisions and backlog prioritization.

03
SPECS

Dev-Ready Specifications

Exportable assets, annotations, component documentation, and interaction specs. Everything your engineering team needs to start building without guessing. You'll use it for sprint planning on day one.

04
MVP

MVP Scope Recommendations

Based on testing, we recommend what to build first — the minimum version that delivers value and validates the broader vision. You'll use it for scoping development, budgeting, and setting stakeholder expectations.

OUTCOMES

What changes when you validate before you build.

  1. Engineering resources go to the right features — validated by real users, not internal opinions.
  2. Stakeholder alignment happens before a line of code is written — everyone sees the same prototype.
  3. Development scope shrinks — testing reveals what users actually need vs. what you assumed.
  4. Go/no-go decisions are backed by evidence, not slide decks.
WRONG FIT

This might not be for you if...

You already have validated designs and just need them built. You need a full brand identity. You need ongoing design support, not a one-time sprint.

Better Starting Points

For building validated designs, go to Development + Delivery. For brand identity or ongoing support, let's have a conversation about what you actually need.

RIGHT FIT

This is exactly right if...

You're about to invest significant engineering resources and want validation first. You have internal disagreement about what to build and need user data. You're pitching investors and need something tangible. Your product has usability issues that need redesigning.

What Happens Next

We send over a brief engagement letter and schedule your kickoff workshop within the week.

LOGISTICS

Common Questions

01How long does the sprint actually take?

About 4 weeks end-to-end, from kickoff workshop to final deliverables.

The standard timeline is ~4 weeks. We can compress to 3 weeks if your team is highly available for feedback cycles and you can source test participants quickly. We'll map out the timeline together during kickoff.

02Who should attend the kickoff workshop?

Product owner, someone who knows the users, and an engineering lead if possible.

The most productive workshops have 3–5 people: someone who owns the product direction, someone close to the end users (support, sales, or research), and a technical lead who can flag feasibility early. Executives are welcome but not required — we'll share findings with leadership at the end.

03Do we need user personas and research already?

It helps, but it's not required. We'll work with whatever you have. The Align phase covers enough ground to move forward.

If you're starting from scratch, we build enough user understanding during the Align phase to design and test confidently. Existing research accelerates this, but isn't a prerequisite.

04Can we use our own users for testing?

Yes, and that's usually preferred. If you can provide 5–20 users who match your target audience, the feedback will be more relevant.

Your existing users provide the most relevant feedback because they understand your domain. If you can't provide test users, we handle recruitment — but user-sourced participants always produce better insights.

05What tools do you use?

Figma for design and prototyping. We'll give your team full access to everything — it's all yours.

We work entirely in Figma, which means your team gets full access to every file, component, and asset. No proprietary tools, no lock-in. Your engineers can inspect and export directly.

06What if testing reveals the concept doesn't work?

That's a success, not a failure. Better to learn that in 4 weeks than 6 months into a build.

Finding out a concept doesn't work before you build it is one of the highest-ROI outcomes of a design sprint. We'll help you understand what didn't work and recommend a path forward — pivot, narrow scope, or different approach.

WHAT'S NEXT

Where This Leads

Concept validated?

Development + Delivery

We scope a development engagement to build the MVP. The prototype and specs become the foundation.

Needs technical de-risking?

Technical Feasibility Sprint

If the concept involves complex technology, a feasibility sprint can answer "can we actually build this?" before you commit.

Validate before you build. Save before you spend.

We'll send over a brief engagement letter and schedule your kickoff workshop within the week.